Sollum Technologies
Mechanical Design Engineer — LED lighting systems. Product and production tooling design, leading multidisciplinary teams, suppliers and contract manufacturers through production readiness.
Sheet 01 — General arrangement
I take hardware from concept to production: horticultural LED lighting, lab and surgical instruments, railway optical sensors. Design for manufacturing, simulation, and a lot of prototyping.
SolidWorks — FEA, Flow Simulation and rendering — plus Fusion 360. Thermal and structural analysis used to drive real design decisions, not to decorate them.
FDM and MSLA 3D printing, simple PCB design in KiCad, CNC machining, electronics and soldering. Design for manufacturing and assembly, lean manufacturing, Six Sigma.
Python, Git, Java, C and Arduino, MATLAB, and generative AI for research, analysis and automation. Built a Plotly tool that simulated thousands of LED system designs to find optimal design spaces.
Mechanical Design Engineer — LED lighting systems. Product and production tooling design, leading multidisciplinary teams, suppliers and contract manufacturers through production readiness.
Mechanical Designer — primary designer on a second generation vertical farming LED system. 30% lower cost of manufacture with better efficiency, 10% fewer fixtures per farm.
Mechanical Designer — durability and impact test jigs for spinal surgical tooling, plus documentation supporting an FDA 510(k) submission.
Mechanical Designer — led a modular expansion of a respiratory research system from requirements through prototypes to production, in plastics, metals and elastomers.
Intern — railway laser-optical sensors. Structural FEA redesign of a printed part for a 50% strength increase; thermal FEA for a cast heatsink and a heated optical window.
Designed from the ground up: hall-effect pitch and roll, a throttle, a rotary encoder panel, and Arduino Micro logic. The goal was a joystick anyone with a 3D printer and some soldering know-how could build inexpensively.
Nebulae, galaxies, planets and eclipses since 2017, with image stacking and processing. Most of the mounts and adapters I use are ones I designed and printed.
See the gallery →FDM and resin — repairs, astro accessories, and parts for fun.
Furniture building, of the kind that needs clamps you don't own yet.
An excuse to obsess over grind size and pressure profiles.
A small collection, digital and mechanical.
Self-taught; three high-end desktop builds so far.